valerie aks
Beeline HQ mosaic facade
Chaotika texture study
Chaotika — surreal illustration series
OUCH onigiri cat
KHL anime mascot
Kozel today
Kozel in the past
Space goat
Spaceship
Alpine endurance team — M4Markets
Alpine hypercar — M4Markets
KHL Talismania cup
Chaotika — lion
Chaotika texture study
Valerie Aks stamp

Selected work

Six projects, curated — brand worlds, key visuals, campaigns and illustration.

Context

My role

Key decisions
    Senior graphic designer & art director

    Ask me what I do and I’ll just say “designer.” It’s easier than the list.

    Valerie Aks

    The longer answer: I’ve been drawing since I could hold a pencil and never really stopped. No art school — I taught myself, starting at 14 by building and breaking sites on free hosts, then Photoshop, then everything after. In 2011 a studio in Tashkent hired me with no experience to paint game backgrounds; I left having done the websites, the print, the bulletins — basically everything that came through the door. Fifteen years on, not much has changed. I build brand worlds, key visuals, illustration and motion — and I’m here for the same reason I started: I love inventing things. The figuring-out is the whole point.

    skills

    What I actually do

    • Brand worlds & key visuals
    • Illustration & character design
    • 2D animation & motion
    • Art direction
    • Campaign & creative concepts
    • Merch & print
    • AI-directed creative

    How I work

    • I lead with the idea, not the deliverable.
    • I direct AI as a tool — the judgment stays mine.
    • I learn by doing, and I learn fast.
    • I take work because it’s interesting, not only because it pays.
    • Thrown into everything early — that’s where the range comes from.

    personal stuff

    Drawing since I could hold a pencilFantasy, comics & animeLong-time gamerEDMTraditional + digitalLearning 2D animation

    get in touch